About This Case

Closed

22 Oct 2007, 11:59PM PT

Bonus Detail

  • Top 3 Qualifying Insights Earn $600 Bonus

Posted

4 Oct 2007, 12:00AM PT

Industries

  • Advertising / Marketing / Sales
  • Consumer Services / Retail Industry
  • Enterprise Software & Services
  • Government / Politics / Global Issues
  • Hardware
  • Internet / Online Services / Consumer Software
  • Media / Entertainment
  • Start-Ups / Small Businesses / Franchises
  • Telecom / Broadband / Wireless

Forecasting Trends in Digital Entertainment

 

Closed: 22 Oct 2007, 11:59PM PT

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The Digital Entertainment industry can be characterized by the creation, distribution and monetization of digital content and devices intended to entertain end users through media consumption. Examples of players in
the industry are device manufacturers (Apple, Nokia), distribution networks (CBS, XM Satellite), network access providers (Comcast, AT&T), content producers (Electronic Arts, NBC Universal), web based content aggregators (Yahoo, Google, MySpace) & multi-business tech/media conglomerates (Sony, Microsoft).

Given the rapid pace of innovation and shifting power dynamics to date, what are the major trends that will shape the industry over the next 3-7 years? How would you respond to these trends if you were the CEO of any of the above firms? Specifically discuss the economic impact of each trend and show how it would affect the market valuations of the relevant companies.

14 Insights

 

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