About This Case

Closed

31 Dec 2007, 11:59PM PT

Bonus Detail

  • Top 2 Qualifying Insights Earn $2,000 Bonus

Posted

13 Dec 2007, 12:00AM PT

Industries

  • Advertising / Marketing / Sales
  • Consumer Services / Retail Industry
  • Enterprise Software & Services
  • Hardware
  • IT / IT Security
  • Internet / Online Services / Consumer Software
  • Media / Entertainment
  • Telecom / Broadband / Wireless

Where To Sell Hardware For The Online Gaming Market?

 

Closed: 31 Dec 2007, 11:59PM PT

Earn up to $2,000 for Insights on this case.

A major IT vendor is trying to figure out how it can take advantage of the growth in the online game sector. It needs to determine what the global demand is for online games that require highly scalable infrastructure (Massive Multiplayer Online Games such as World of Warcraft and online leisure games, but not console games).

This vendor is trying to learn who the major online game operators are, where they are located (region or major country) and what the market capitalization of these companies is. They also want to determine how much these companies spend on systems, hosting and storage. (Please provide the source for any data you use in your response).

Who should be the largest or fastest-growing customers that this vendor should target? Who are the key hosting companies for online games? What equipment are these companies buying? Are there any specific strategies that you would recommend for a company looking to play a major role in this market?

Clarification: The sponsor for this Case is interested in IT infrastructure such as servers, processors, OSes, hard drive storage -- hosting equipment that can be bundled and packaged with management software, etc.

9 Insights

 

This case has closed, so Insights are no longer being accepted.